Hara El Ghagar — حارة الغجر
Set Designer · Scenographer

- 01Location Design
- 02Set Design
- 03Scenography
- 04Environment Design
- 05Architectural Language
- 06World-Building
- 07Material & Texture Direction
- 083D Visualization
- 09Cinematic Environment
Hara El Ghagar is a cinematic set design project centered around the creation of a traditional desert settlement and its surrounding environment. The project explores the visual identity of a rural Egyptian-inspired community through architecture, materials, textures, structures, and everyday environmental details.
I developed the location as a complete visual world, designing the architectural language, spatial relationships, façades, structures, and environmental elements to create a believable and immersive setting for cinematic storytelling.
The project focuses on creating an authentic sense of place through materiality, weathering, scale, light, and environmental storytelling, allowing the location itself to become an active part of the narrative.


